This world is in active development. Rates, vendors, items and rules are all subject to change, sometimes mid-session and without warning.
Checking the world Server rates
House rules.
Generous rates, no grind wall, and a teleporter who will take you anywhere. Here is exactly what has been changed.
House rules.
What differs from stock EverQuestExperience ×5
Applied on top of the normal rates, and it covers AA experience too. Levelling respects your evening.
Item stats ×5
Every positive stat multiplied — attributes, HP, mana, AC, resists, heroics, weapon damage. Penalties are left alone, so cursed gear still bites.
Spells twice as fast
Half mana cost and half cast time on player spells. Enemy casters are untouched, so the difficulty drop stays on your side of the fight.
Mana regen ×3
Less sitting, more adventuring. The regeneration cap scales with it, so the bonus is not quietly clipped away.
Bots & mercenaries
Both enabled. Build a full group by yourself with the in-game bot commands or hire a merc. Solo play is genuinely viable here.
The Nexus Wayfarer
A guide stands on the central platform of The Nexus. Hail her and speak any zone's short
name and she will send you there. Say destinations for ideas.
The fine print.
Worth knowingThe ProjectEQ world
Explore the zones and content provided by this server’s ProjectEQ database. Available content depends on the emulator and your client.
Accounts come from EQEmu
We use the public EQEmu login server, so sign-ins use a free EQEmu account. We never see or store your password.
Nightly backups
The database is dumped every night and kept for a fortnight. Backups provide a recovery point if something goes wrong.
Be decent
Small server, no formal rules. Do not be the reason one gets written.